Digital Literary Studies    


ENG400-07 is designed to help you think productively at the intersection of English Studies and Technology, or Digital Humanities. Using two areas of focus (Reading & Gaming), we’ll investigate the obstacles and opportunities for a technology-focused approach to the study of English. The course will draw your attention to some aspects of digital culture that at first glance seem innocuous—interfaces, design elements, and other accidental features of software—in order to allow us to consider the experience of the literary in digital environments. Along the way, we’ll also try to get at the heart of the object itself—just what is it that we study in English, anyway, if both the material and digital media are accidental? We’ll read a lot, we’ll write a lot, we’ll think a lot, and we’ll discuss all of these—in class and in conferences. Welcome!