Computing Applications    

               in the Humanities

An Introduction to Digital Humanites

Class Readings


Chris Anderson's "The End of Theory: The Data Deluge Makes the Scientific Method Obsolete" from Wired Magazine in 2007
Patricia Cohen's "Humanities Scholars Embrace Digital Technologies" from the New York Times' Humanities 2.0 series, November 2010
Bruno Latour's "Beware, Your Imagination Leaves Digital Traces" from the London Times, 2007.
Franco Moretti's "Graphs, Maps, Trees" from the New Left Review, 2003.
John Unsworth's "Forms of Attention: Digital Humanities Beyond Representation", a paper delivered at McMaster University in 2004
Patricia Cohen's "Humanities 2.0 series" from the New York Times
"Propositions for Mapmakers," by John Krygier and Denis Wood
"What is the Spatial Turn," by Jo Guldi and Scholars' Lab at UVa
To Read or Not to Read: a Question of National Consequence, a 2007 report by the NEA
"How Reading is Being Reimagined", a response by Matthew Kirschenbaum
"Electronic Literature Collection, Volume I", which holds many texts, including Sharif Ezzat's poems
"The Future of Reading in the Electronic Age", Mark Bauerlein's Letter to the Editor in response to Kirschenbaum's article.
"Reading Between the Lines", Kirschenbaum's response to Bauerlein's response, from the Institute for the Future of the Book
"The NEA's Misreading of Reading", Ben Vershbow's contribution from the Institute for the Future of the Book
"The Idealization of the Book", Dan Cohen's analysis of reading and new technology
"Book Lovers Fear Dim Future for Notes in the Margins", from the NY Times, 2/2011
"Agony on The Cave", from McKenzie Wark's electronic book "Gamer Theory"on if:book.
"The Cave: An Adaptation of Plato's Allegory of the Cave in VClay, from YouTube
Notes on Wark's Gamer Theory, from class 11/16
Nature and Significance of Play as a Cultural Phenomenon, by Johan Huizinga
Does Great Literature Make for Great Games (or vice-versa)
Notes on Huizinga's essay, from class
Rule Sets, Cheating, and Magic Circles: Studying Games and Ethics, by Mia Consalvo
Jason Rohrer's Games (including Gravitation, Between, and Passage), from Sourceforge
Review for the Final Exam, from class 12/12