Computing Applications    

               in the Humanities

An Introduction to Digital Humanites

Class Readings

Gaming

Rule Sets, Cheating, and Magic Circles: Studying Games and Ethics, by Mia Consalvo
some vocabulary that might help you read Consalvo's bried essay
Jesper Juul's The Game, the Player, the World: Looking for a Heart of Gameness
The Great Gatsby Game, by Charlie Hoey and Pete Smith
Jason Rohrer's Games (including Gravitation, Between, and Passage), from Sourceforge
Daniel Benmergui's Moon Stories Trilogy: I Wish I Were the Moon, Today I Die, and Storyteller (Requires Flash-- no iPhone/iTouch/Android)
Ian Bogost's Debt Ski, a flash-based web game
Daniel Benmergui's Storyteller (Requires Flash-- no iPhone/iTouch/Android)
A blog post describing how Storyteller works and what it attempts
Another blog post describing Storyteller's evolution towards narrativity and lying
A video of Storyteller winning a Nuovo award (and check out the competition!)
Spectre, a downloadable flash-based game for Mac or PC

MidTerm Prep

Three Manifestos: Bloomsburg, Paris, UCLA
Review notes on the respondents to Kirschenbaum & Kirschenbaum Crowdsourced Class review notes on the Manifestos & What is DH RC's notes on UCLA Manifesto RC's notes on Bloomsburg U and Paris Manifestos

Unit II: Reading in the Internet Age

"How Reading is Being Reimagined", a response to the 2007 NEA report by Matthew Kirschenbaum
"The Future of Reading in the Electronic Age", Mark Bauerlein's Letter to the Editor in response to Kirschenbaum's article.
"Reading Between the Lines", Kirschenbaum's response to Bauerlein's response, from the Institute for the Future of the Book
"The NEA's Misreading of Reading", Ben Vershbow's contribution from the Institute for the Future of the Book
"The Idealization of the Book", Dan Cohen's analysis of reading and new technology
"Electronic Literature Collection, Volume I", which holds many texts, including Sharif Ezzat's poems
To Read or Not to Read: a Question of National Consequence, a 2007 report by the NEA
Analytic Modeling: RC's analysis of Birkerts' Argument, disordered but extracted (pdf)
On reading: Sven Birkerts' "Reading in a Digital Age" (from American Scholar 2010)
On how we read: RC's notes on Birkerts (last update Wed Oct 3)
Re-reading: Visit three examples from Chris Anderson's "The End of Theory"
(personal faves: Vizualizing, Sorting, Tracking, Winning...)
To Read or Not to Read: a Question of National Consequence, a 2007 report by the NEA

Unit I: Introduction

Chris Anderson's "The End of Theory: The Data Deluge Makes the Scientific Method Obsolete" from Wired Magazine in 2007
A Digital Humanities Manifesto, V2 (from Todd Presner at UCLA)
The Promise of Digital Humanities (Presner and Johansen at UCLA)
Matthew Kirschenbaum's "What Is Digital Humanities and What’s It Doing in English Departments?" from Bulletin of Assoc. of Depts of English
Patricia Cohen's "Humanities 2.0 series" from the New York Times